After a few moments the danger will pass, and Sally will talk to you again to formulate a plan to deal with the Aliens. Sally will bid you to wait when you enter this level, as Aliens patrol nearby. Continue through that door and on to the Steamworks. Here is where you’ll find your gear, as well as a “Switch” that opens the door in the northern room. Turn south and enter a side-room and dispose of another Alien. Continue west to find a door you can’t open yet. Somah is pessimistic, but Sally comes through, and her ability to squeeze into small places will prove invaluable throughout this expansion.
Accept her help and she’ll crawl into a duct along the floor in the room to the north. Talk to Sally, who will claim to have seen a good bit of the alien ship.
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Once the generator is destroyed an alarm will sound. Activate all three of them and get away from the generator and watch it blow! Do this by activating the “Control” and three “Core Coolant Switches” will rise up. To achieve this goal, she’ll ask you to blow up the generator to the south. Head through a doorway to the south, where you’ll find a girl named Sally stuck in her cell.
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You won’t get too many chances to sleep, so those will be the best way of restoring your health without shooting yourself full of Stimpaks.Ĭontinue west into another room, where you’ll find more “Controls” from which you can download Alien Captive Recorded Log #3, Alien Captive Recorded Log #1, and Alien Captive Recorded Log #12. Turn around and explore to the west, going through a circular doorway to find your first “Healing Archway”, which will restore some of your health… provided you’re injured below a certain threshold when you walk through it. Continue to the east to find an oval shaped room and activate the “Controls” to download Alien Captive Recorded Log #15, Alien Captive Recorded Log #22, and Alien Captive Recorded Log #14. In another cell is a dead Enclave Officer, for what that’s worth. There’s a Rivet City Security guard who isn’t very helpful, but you can kill them for their armor if you don’t mind losing some karma. You can activate some “Release Mechanisms” to gain access to other cells. Exit the cell and another pair of Aliens will show up-again, they’re not too strong. Pummel them to death and take their nifty Shock Batons. You two are going to fight, and when the Aliens come to break it up you’ll pounce on them-good thing your Unarmed is up to snuff, right? If that’s not the oldest trick in the book, it’s certainly up there.Īgree to fight Somah and eventually a pair of Aliens will show up to subdue you. At length she’ll suggest a breakout scheme-the oldest trick in the book, in fact.
When you’re done being molested by the Aliens you’ll wake up in a cell, where some lady named Somah will chat with you about your prediciment. This is one of the weirder expansions, folks. There may be others ways to meet Aliens, perhaps with different scenarios and rewards.Approach the crashed alien ship (left) and you’ll be abducted… and… well… yeah. I encountered a UFO on a different portion of the map, although I wasn't able to locate its wreckage. This is recommended once you run low on ammunition, as the Alien Blaster makes a fantastic sidearm. The Alien Blaster has the following stats:Īlthough Alien Blaster Rounds are in limited supply, you can modify the weapon at a Weapon Bench to utilize Fusion Cells instead. Loot its body to find the Alien Blaster, one of the most powerful weapons in the game. He should die in just a few shots thanks to being hurt from the crash. Upon entering the cave you'll be confronted by said alien. Follow the green slime to a cave in the rocks and prepare to meet Fallout 4's secret alien. You'll notice some green slime next to the crash site which creates a path toward the rocky hill North of you. At that point, you'll want to search for the crash site which includes the burning UFO next to a tree. Just east of the settlement nearby you should see a bright flash of light as a UFO speeds past you. Upon completion, head southwest toward the Beantown Brewery. Along the way you'll combat a ton of enemies, and earn valuable loot. You won't want to enter until you're level 14 or at least well-equipped, and even then it'll take you a full hour to complete.